"O" on Alpha OSF

Gerard Kleijwegt gerard at rigel.bmc.uu.se
Wed May 17 20:26:56 EST 1995

In article <3pd89s$d7l at is.bbsrc.ac.uk>, winskill at bbsrc.ac.uk (Andy Winskill) writes:
|> Hi,
|> I was wondering if O works on a normal Alpha running OSF/1 or does it
|> require the Denali graphics system. Could anyone tell me what NL GL is and
|> does O need this too?
|> Thanks in advance,
|> Andy
|> -- 
|> Andy Winskill 		     |	Computing Centre ,Biotechnology & Biological 
|> Andy.Winskill at bbsrc.ac.uk    |	Sciences Research Council, Harpenden, Herts. UK
|> _____________________________+_________________________________________________
|> "Diplomacy is the art of saying "nice doggy" until you can find a rock."

as far as i know, O was once implemented on Alpha/OSF1 with
Kubota graphics (but they ceased to be, they are an ex-company, ...)
therefore, i don't think they are supported right now
but Alwyn is working (toiling is a more appropriate word)
on an OpenGL version of O, so eventually it should run
on more platforms
at present, SGI, ESV, HP and E&S Freedom are supported


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