In article <TIBBS.92Jul30125652 at karazm.math.uh.edu>,
tibbs at karazm.math.uh.edu (Jason L Tibbitts III) writes:
|>|> We have a simplistic renderer for the PDB files, but I'm curious as to
|> whether or not there exists a renderer (a ray tracer or the like) that can
|> read PDB files, or if there exist conversion programs to get these files
|> into something that a renderer can read. Source code that is compilable on
|> or portable to Unix (SGI) systems would be preferable.
|> You're welcome to check out the Raster3d package via anonymous
ftp from stanzi.bchem.washington.edu (184.108.40.206). The base code should
be portable to any machine; it takes PDB files as input and creates
ray-traced spheres, cylinders, ribbons, etc to generic raster output.
There are some nice auxilliary programs specifically for SGI machines which
are at least semi-interactive.
Ethan A Merritt
Dept of Biological Structure SM-20
University of Washington, Seattle
merritt at u.washington.edu